LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

ComputeBufferType.IndirectArguments

Buffer size has to be at least 12 bytes. Underlying DX11 unordered access view format will be R32_UINT, and shader resource view format will be R32 typeless.

See Also: ComputeBuffer, ComputeShader, Material.SetBuffer, ComputeBuffer.CopyCount.