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Cloth.selfCollisionDistance

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public var selfCollisionDistance: float;
public float selfCollisionDistance;

Description

Minimum distance at which two cloth particles repel each other (default: 0.0).

A value larger than 0.0 enables particle versus particle collision. Self-collision distance should be smaller than the smallest distance between two particles in the rest configuration. If the distance is larger, self-collision may violate some distance constraints and result in jittering.