Version: 2017.4
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CharacterController.height

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public var height: float;
public float height;

Description

The height of the character's capsule.

// Set the controller height to 2.0
var controller : CharacterController;
controller = GetComponent.<CharacterController>();
controller.height = 2.0;
using UnityEngine;

public class Example : MonoBehaviour { // Set the controller height to 2.0 CharacterController controller;

void Start() { controller = GetComponent<CharacterController>(); controller.height = 2.0f; } }