LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

BuildOptions.ConnectToHost

Description

Sets the Player to connect to the Editor.

Sets the Player to connect to the Editor and it requires BuildOptions.Development to be set. Please note that you should only use this in development. See Also: BuildPipeline.BuildPlayer.