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public static method Max(lhs: Vector2, rhs: Vector2): Vector2;
public static Vector2 Max(Vector2 lhs, Vector2 rhs);


Returns a vector that is made from the largest components of two vectors.

See Also: Min function.

    var a : Vector2 = Vector2 (1, 3);
    var b : Vector2 = Vector2 (4, 2);
    print (Vector2.Max(a,b)); // prints (4.0,3.0)
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector2 a = new Vector2(1, 3); public Vector2 b = new Vector2(4, 2); void Example() { print(Vector2.Max(a, b)); } }

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