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ScreenCapture.CaptureScreenshot

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public static method CaptureScreenshot(filename: string, superSize: int = 1): void;
public static void CaptureScreenshot(string filename, int superSize = 1);

Parameters

filename Pathname to save the screenshot file to.
superSize Factor by which to increase resolution.

Description

Captures a screenshot at path filename as a PNG file.

If the file exists already, it will be overwritten.

On mobile platforms the filename is appended to the persistent data path. See Application.persistentDataPath for more information.

When superSize parameter is larger than 1, a larger resolution screenshot will be produced. For example, passing 4 will make the screenshot be 4x4 larger than it normally would. This is useful to produce screenshots for printing.

function OnMouseDown() {
    ScreenCapture.CaptureScreenshot("Screenshot.png");
    }
using UnityEngine;

public class ExampleScript : MonoBehaviour { void OnMouseDown() { ScreenCapture.CaptureScreenshot("SomeLevel"); } }

On Android this function returns immediately. The resulting screenshot is available later.

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