Use the Inspector window to change the name of an Animation track, apply an avatar mask, apply track offsets, and to specify the transforms that are matched when matching clip offsets between Animation clips.
Property: | Function: |
---|---|
Display Name | The name of the Animation track shown in the Timeline Editor window and in the Playable Director component. The Display Name applies to the Timeline Asset and all of its Timeline instances. You can only modify the Display Name by selecting the Animation track when editing a Timeline instance. |
Apply Avatar Mask | Use this property to enable Avatar masking. When enabled, the animation for all Animation clips on the track are applied based on the selected Avatar Mask. |
Avatar Mask | Use this property to select the Avatar Mask applied to all Animation clips on the Animation track. An Avatar Mask defines which humanoid body parts are animated by Animation clips on the selected Animation track. The body parts that are masked are animated by other Animation tracks in the Timeline Asset. For example, you can use an Avatar Mask to combine the lower-body animation on an Animation track with the upper body animation on an Override Animation track. |
Apply Track Offsets | Enable Apply Track Offsets to apply the same position and rotation offsets to all Animation clips, on the selected Animation track. There are two methods for applying a track offset: set the position and rotation offsets with gizmos in the Scene view, or specify the exact position and rotation track offset. |
Move tool | Enable the Move tool to show the Move Gizmo in the Scene view. Use the Move Gizmo to visually position the track offset. Positioning the Move Gizmo changes the Position properties. |
Rotate tool | Enable the Rotate tool to show the Rotate Gizmo in the Scene view. Use the Rotate Gizmo to visually rotate the track offset. Rotating the Rotate Gizmo changes the Rotation properties. |
Position | Use the Position properties to set the track offset in X, Y, and Z coordinates. |
Rotation | Use the Rotation properties to set the track rotation offset around the X, Y, and Z axes. |
Clip Offset Match Fields | Expand Clip Offset Match Fields to display a series of checkboxes that choose which transforms are matched when matching clip offsets between Animation clips. The Clip Offset Match Fields set the default matching options for all Animation clips on the same track. Use the Animation Clip playable asset properties to override these defaults for each Animation clip. |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thanks for helping to make the Unity documentation better!
When you visit any website, it may store or retrieve information on your browser, mostly in the form of cookies. This information might be about you, your preferences or your device and is mostly used to make the site work as you expect it to. The information does not usually directly identify you, but it can give you a more personalized web experience. Because we respect your right to privacy, you can choose not to allow some types of cookies. Click on the different category headings to find out more and change our default settings. However, blocking some types of cookies may impact your experience of the site and the services we are able to offer.
More information
These cookies enable the website to provide enhanced functionality and personalisation. They may be set by us or by third party providers whose services we have added to our pages. If you do not allow these cookies then some or all of these services may not function properly.
These cookies allow us to count visits and traffic sources so we can measure and improve the performance of our site. They help us to know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect is aggregated and therefore anonymous. If you do not allow these cookies we will not know when you have visited our site, and will not be able to monitor its performance.
These cookies may be set through our site by our advertising partners. They may be used by those companies to build a profile of your interests and show you relevant adverts on other sites. They do not store directly personal information, but are based on uniquely identifying your browser and internet device. If you do not allow these cookies, you will experience less targeted advertising. Some 3rd party video providers do not allow video views without targeting cookies. If you are experiencing difficulty viewing a video, you will need to set your cookie preferences for targeting to yes if you wish to view videos from these providers. Unity does not control this.
These cookies are necessary for the website to function and cannot be switched off in our systems. They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences, logging in or filling in forms. You can set your browser to block or alert you about these cookies, but some parts of the site will not then work. These cookies do not store any personally identifiable information.