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Tilemap.GetTransformMatrix

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public method GetTransformMatrix(position: Vector3Int): Matrix4x4;
public Matrix4x4 GetTransformMatrix(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Returns

Matrix4x4 The transform matrix.

Description

Gets the transform matrix of a tile given the XYZ coordinates of a cell in the tile map.

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