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Tilemap.GetColliderType

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public method GetColliderType(position: Vector3Int): Tilemaps.Tile.ColliderType;
public Tilemaps.Tile.ColliderType GetColliderType(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Returns

ColliderType Collider type of the tile at the XY coordinate.

Description

Gets the collider type of a tile given the XYZ coordinates of a cell in the tile map.

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