Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Maximum Cubemap texture size (Read Only).
This is the largest size of a Cubemap texture face that is supported by the graphics hardware. Note that even if the GPU could support a large texture size, for example 16384, you could still simply run out of memory if trying to create one (16384x16384x6 texture at 32 bits per pixel is 6 gigabytes of data, which may or may not be available).
Did you find this page useful? Please give it a rating: