Legacy Documentation: Version 2017.2 (Go to current version)
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CommandBuffer.SetComputeFloatParam

public void SetComputeFloatParam(ComputeShader computeShader, string name, float val);

Parameters

computeShader ComputeShader to set parameter for.
name Name of the variable in shader code.
val Value to set.

Description

Adds a command to set a float parameter on a ComputeShader.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in the passed ComputeShader.

See Also: DispatchCompute, SetComputeFloatParams, SetComputeIntParam, SetComputeVectorParam, SetComputeTextureParam.

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