Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

IStoreConfiguration

interface in UnityEngine.Purchasing.Extension

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Common interface for all extended configuration of stores.

Use during Unity IAP configuration by IPurchasingModule before initialization. Bound to store during IPurchasingModule configuration via ConfigurationBuilder.

Sample store configuration interface (needing implementation), to be instantiated by the time the owning purchasing module is requested to configure its stores:

#pragma strict
// Sample store config. Implementation can be used by the user,
// and accessed by the owning purchasing module during store
// instantiation.
public interface ISampleConfiguration implements IStoreConfiguration {
	booleanuseSampleStoreDebuggingBackend}
using UnityEngine.Purchasing.Extension;

// Sample store config. Implementation can be used by the user, // and accessed by the owning purchasing module during store // instantiation. public interface ISampleConfiguration : IStoreConfiguration { // Request access to sample debugging backend bool useSampleStoreDebuggingBackend { get; set; } }

Did you find this page useful? Please give it a rating: