Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Microphone.devices

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static var devices: string[];
public static string[] devices;

Description

A list of available microphone devices, identified by name.

You can use the name with the Start and End functions to specify which microphone you wish to start/stop recording.

    // Get list of Microphone devices and print the names to the log
    function Start () {
        for (var device in Microphone.devices)
        {
            Debug.Log("Name: " + device);
        }
    }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { foreach (string device in Microphone.devices) { Debug.Log("Name: " + device); } } }

See Also: Start, End, IsRecording.

Did you find this page useful? Please give it a rating: