The connection port of the master server.
By default this is a server run by Unity Technologies.
function ResetIP() { MasterServer.ipAddress = "127.0.0.1"; MasterServer.port = 10002; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void ResetIP() { MasterServer.ipAddress = "127.0.0.1"; MasterServer.port = 10002; } }
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