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public static var backgroundColor: Color;
public static Color backgroundColor;


Global tinting color for all background elements rendered by the GUI.

This gets multiplied by color.

See Also: contentColor, color.

Yellow Background color applied to a button.

    function OnGUI() {
        GUI.backgroundColor = Color.yellow;
        GUI.Button(Rect(10,10,70,30), "A button");
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { GUI.backgroundColor = Color.yellow; GUI.Button(new Rect(10, 10, 70, 30), "A button"); } }

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