Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

FileUtil.CopyFileOrDirectoryFollowSymlinks

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method CopyFileOrDirectoryFollowSymlinks(source: string, dest: string): void;
public static void CopyFileOrDirectoryFollowSymlinks(string source, string dest);

Description

Copies the file or directory.

Copies from from path to the destination, to, path.

In presence of symbolic links (macOS only), the actual files to which symbolic links point to are copied, not the symbolic links themselves.

See Also: FileUtil.CopyFileOrDirectory.

#pragma strict
public class CopyFileSymLink extends MonoBehaviour {
	@MenuItem("Example/Copy Something SymLink")
	static function CopySomethingSymLink() {
		FileUtil.CopyFileOrDirectoryFollowSymlinks("sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder");
	}
}
using UnityEngine;
using UnityEditor;

public class CopyFileSymLink : MonoBehaviour { [MenuItem("Example/Copy Something SymLink")] static void CopySomethingSymLink() { FileUtil.CopyFileOrDirectoryFollowSymlinks("sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder"); } }

Did you find this page useful? Please give it a rating: