Legacy Documentation: Version 2017.2 (Go to current version)
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Application.Quit

public static void Quit();

Description

Quits the player application.

Quit is ignored in the editor. IMPORTANT: In most cases termination of application under iOS should be left at the user discretion. Consult Apple Technical Page qa1561 for further details.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Update() { if (Input.GetKey("escape")) Application.Quit(); } }

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