The Raycaster raycasts against 3D objects in the scene. This allows messages to be sent to 3D physics objects that implement event interfaces.
|Depth||Get the depth of the configured camera.|
|Event Camera||Get the camera that is used for this module.|
|Event Mask||Logical and of Camera mask and eventMask.|
|Final Event Mask||Logical and of Camera mask and eventMask.|
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