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public delegate SceneOpenedCallback(scene: SceneManagement.Scene, mode: SceneManagement.OpenSceneMode): void;
public delegate void SceneOpenedCallback(SceneManagement.Scene scene, SceneManagement.OpenSceneMode mode);


scene The Scene that was opened.
mode The mode used to open the Scene.


Callbacks of this type which have been added to the sceneOpened event are called after a Scene has been opened.

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