Returns the extension component of the specified path string.
The extension returned includes the . character used to separate the extension from the rest of the path.
//Remember to import IO to make Path work. import System.IO;
function Start () { //This will print ".extension". Debug.Log(Path.GetExtension("/Some/File/At/foo.extension")); }
using System.IO; using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { Debug.Log(Path.GetExtension("/Some/File/At/foo.extension")); } }
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