Access the main particle system settings.
The general settings visible in the ParticleSystem's inspector above all of the other modules are accessible from this special main module.
#pragma strict // Create a particle system // Set a 5 second start delay for the system, and a 2 second lifetime for each particle function Start() { var ps: ParticleSystem = GetComponent.<ParticleSystem>(); var main: var = ps.main; main.startDelay = 5.0f; main.startLifetime = 2.0f; }
// Create a particle system // Set a 5 second start delay for the system, and a 2 second lifetime for each particle using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var main = ps.main;
main.startDelay = 5.0f; main.startLifetime = 2.0f; } }
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