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UnityWebRequestMultimedia.GetMovieTexture

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public static function GetMovieTexture(uri: string): Networking.UnityWebRequest;
public static Networking.UnityWebRequest GetMovieTexture(string uri);

Parameters

uri The URI of the movie clip to download.

Returns

UnityWebRequest A UnityWebRequest properly configured to download a movie clip and convert it to a MovieTexture.

Description

Create a UnityWebRequest intended to download a movie clip via HTTP GET and create an MovieTexture based on the retrieved data.

This method creates a UnityWebRequest and sets the target URL to the string uri argument. This method sets no other flags or custom headers.

This method attaches a DownloadHandlerMovieTexture object to the UnityWebRequest. DownloadHandlerMovieTexture is a specialized DownloadHandler. It is optimized for storing data which is to be used as a movie texture in the Unity Engine. Using this class significantly reduces memory reallocation compared to downloading raw bytes and creating a movie texture manually in script.

This method attaches no UploadHandler to the UnityWebRequest.

This method is available only on platforms that do support MovieTexture.

no example available in JavaScript
using UnityEngine;
using UnityEngine.Networking;
using System.Collections;

public class MyBehaviour : MonoBehaviour { void Start() { StartCoroutine(GetMovieTexture()); }

IEnumerator GetMovieTexture() { using (UnityWebRequest www = UnityWebRequestMultimedia.GetMovieTexture("http://www.my-server.com/movie.ogv")) { yield return www.Send();

if (www.isError) { Debug.Log(www.error); } else { MovieTexture myClip = DownloadHandlerMovieTexture.GetContent(www); } } } }

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