The IP address of the NAT punchthrough facilitator.
Usually this is the same as the Master Server.
function ResetIP() { Network.natFacilitatorIP = "127.0.0.1"; Network.natFacilitatorPort = 10001; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void ResetIP() { Network.natFacilitatorIP = "127.0.0.1"; Network.natFacilitatorPort = 10001; } }
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