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Input.anyKey

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public static var anyKey: bool;
public static bool anyKey;

Description

Is any key or mouse button currently held down? (Read Only)

// Detects if any key has been pressed.

function Update() { if(Input.anyKey) Debug.Log("A key or mouse click has been detected"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Update() { if (Input.anyKey) Debug.Log("A key or mouse click has been detected"); } }

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