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public static var runInBackground: bool;
public static bool runInBackground;


Should the player be running when the application is in the background?

Default is false (application pauses when it is in the background).

Note: This property is ignored on Android and iOS.

    // Make the game run even when in background
    Application.runInBackground = true;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Application.runInBackground = true; } }

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