Unity empowers game designers to make games. What’s really special about Unity is that you don’t need years of experience with code or a degree in art to make fun games. There are a handful of basic workflow concepts needed to learn Unity. Once understood, you will find yourself making games in no time. With the time you will save getting your games up and running, you will have that much more time to refine, balance, and tweak your game to perfection.
This section will explain the core concepts you need to know for creating unique, amazing, and fun gameplay. The majority of these concepts require you to write Scripts. For an overview of creating and working with Scripts, read the Scripting page.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information