Version: 2022.3
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Method group is Obsolete

PlayerSettings.singlePassStereoRendering

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Obsolete singlePassStereoRendering will be deprecated. Use stereoRenderingPath instead. public static bool singlePassStereoRendering;

Description

Should Unity support single-pass stereo rendering?

This enables single-pass rendering support for VR devices, which improves stereo rendering performance. For single-pass rendering shaders will be compiled with the UNITY_SINGLE_PASS_STEREO option set to 1.