Version: Unity 6 (6000.0)
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Method group is Obsolete

UnityWebRequest.chunkedTransfer

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Obsolete HTTP/2 and many HTTP/1.1 servers don't support this; we recommend leaving it set to false (default). public bool chunkedTransfer;

Description

**Deprecated.**. HTTP/2 and many HTTP/1.1 servers don't support this; we recommend leaving it set to false (default).

This property indicates whether the UnityWebRequest should employ the HTTP/1.1 chunked-transfer encoding method, which allows the system to send partial data and be prompted by the server for more data with a 100/Continue HTTP response. This property cannot be changed after calling Send.

Note: On WebGL build targets, this setting is ignored. Instead, the web browser handles protocol negotiations.

Default value: false.