A linear value of an sRGB color.
Colors are typically expressed in sRGB color space. This property returns "linearized" color value, i.e. with inverse of sRGB gamma curve applied.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); print(newColor.linear); } }
Additional resources: Linear and Gamma rendering, ColorSpace, Mathf.GammaToLinearSpace, Mathf.LinearToGammaSpace.