Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AsyncOperation.priority

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public int priority;

Description

Priority lets you tweak in which order async operation calls will be performed.

When multiple asynchronous operations are queued up, the operation with the higher priority will be executed first. Once an operation has been started on the background thread, changing the priority will have no effect anymore.