Version: Unity 6.3 LTS (6000.3)
Language : English
Size by Speed module reference
Rotation by Speed module reference

Rotation over Lifetime module reference

Here, you can configure particlesA small, simple image or mesh that is emitted by a particle system. A particle system can display and move particles in great numbers to represent a fluid or amorphous entity. The effect of all the particles together creates the impression of the complete entity, such as smoke. More info
See in Glossary
to rotate as they move.

Properties

For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.

Property Function
Separate Axes Allow rotation to be specified per axis. When this is enabled, the option to set a rotation for each of X, Y and Z is presented.
Angular Velocity Rotation velocity in degrees per second.

Additional resources

Size by Speed module reference
Rotation by Speed module reference