Version: 2022.3
LanguageEnglish
  • C#

DepthTextureMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Depth texture generation mode for Camera.

The flags can be combined, so you can set a Camera to generate any combination of: Depth, Depth+Normals, and MotionVector textures if needed.

Additional resources: Using camera's depth textures, Camera.depthTextureMode.

Properties

NoneDo not generate depth texture (Default).
DepthGenerate a depth texture.
DepthNormalsGenerate a depth + normals texture.
MotionVectorsSpecifies whether motion vectors should be rendered (if possible).