var wrapMode: WrapMode;
WrapMode wrapMode;
wrapMode as WrapMode

Wrapping mode of the animation.

By default wrapMode is initialized to the value set in the Animation component's wrap mode.
	// Set the wrap mode of the walk animation to loop
	animation["Walk"].wrapMode = WrapMode.Loop;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        animation["Walk"].wrapMode = WrapMode.Loop;
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		animation['Walk'].wrapMode = WrapMode.Loop