Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ADInterstitialAd

class in UnityEngine.iOS

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

ADInterstitialAd is a wrapper around the ADInterstitialAd class found in the Apple iAd framework and is only available on iPad.

It provides full-screen advertisements that your iPad application can display to the user.

#pragma strict
private var fullscreenAd : iOS.ADInterstitialAd;

function Start() { fullscreenAd = new iOS.ADInterstitialAd(); iOS.ADInterstitialAd.onInterstitialWasLoaded += OnFullscreenLoaded; }

function OnFullscreenLoaded() { fullscreenAd.Show(); }
using UnityEngine;
using System.Collections;

using ADInterstitialAd = UnityEngine.iOS.ADInterstitialAd;

public class NewBehaviourScript : MonoBehaviour {

private ADInterstitialAd fullscreenAd = null;

void Start() { fullscreenAd = new ADInterstitialAd(); ADInterstitialAd.onInterstitialWasLoaded += OnFullscreenLoaded; }

void OnFullscreenLoaded() { fullscreenAd.Show(); } }

Static Variables

isAvailableChecks if InterstitialAd is available (it is iPad-only and was added in iOS 4.3).

Variables

loadedHas the interstitial ad object downloaded an advertisement? (Read Only)

Constructors

ADInterstitialAdCreates an interstitial ad.

Public Functions

ReloadAdReload advertisement.
ShowShows full-screen advertisement to user.

Delegates

InterstitialWasLoadedDelegateWill be called when ad is ready to be shown.