XboxBuildSubtarget Manual     Reference     Scripting  
Scripting > Editor Enumerations > XboxBuildSubtarget
XboxBuildSubtarget Enumeration

Target Xbox build type.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: EditorUserBuildSettings.xboxBuildSubtarget.

Values
Development

Development player

Master

Master player (submission-proof)

Debug

Debug player (for building with source code)