Version: 2020.2
LanguageEnglish
  • C#

WheelCollider.GetWorldPose

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public void GetWorldPose(out Vector3 pos, out Quaternion quat);

Parameters

pos Position of the wheel in world space.
quat Rotation of the wheel in world space.

Description

Gets the world space pose of the wheel accounting for ground contact, suspension limits, steer angle, and rotation angle (angles in degrees).