Version: 2020.1
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  • C#

XRMeshSubsystem.SetBoundingVolume

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public bool SetBoundingVolume(Vector3 origin, Vector3 extents);

Description

Set the bounding volume to restrict the space in which Unity generates and tracks Meshes.

The bounding volume is an Axis Aligned Bounding Box (AABB) centered at the origin and extends in each dimension as defined in extents.

The units of measurement depend on the provider.

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