Legacy Documentation: Version 2018.2 (Go to current version)
Rotation By Speed module
Collision module
Other Versions

External Forces module

This property modifies the effect of wind zonesA GameObject that adds the effect of wind to your terrain. For instance, Trees within a wind zone will bend in a realistic animated fashion and the wind itself will move in pulses to create natural patterns of movement among the tree. More info
See in Glossary
on particles emitted by the system.

Properties

Property Function
Multiplier Scale value applied to wind zone forces.

Details

A TerrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info
See in Glossary
can incorporate wind zones which affect the movement of trees on the landscape. Enabling this section allows the wind zones to blow particles from the system. The Multiplier value lets you scale the effect of the wind on the particles, since they will often be blown more strongly than tree branches.

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Rotation By Speed module
Collision module