Version: 2023.1
언어: 한국어
public bool didAwake ;

설명

Returns a boolean value which represents if Awake was called.

using UnityEngine;

public class NewBehaviourScript : MonoBehaviour { void Awake() { // Code is within Awake, therefore will print 'true', as Awake was called. Debug.Log(this.didAwake); }

void Start() { // Will print 'true', as Start is called after Awake. Debug.Log(this.didAwake); } }