nameID | Property name ID, use Shader.PropertyToID to get it. |
name | Property name, e.g. "_SrcBlend". |
Removes the override on a property.
After the Editor reverts a Property override, it no longer marks that Property as overriden. That Property now inherits its value from the parent. Note that this method is Editor-only.
See Also: Material.IsPropertyOverriden, Material.ApplyPropertyOverride.