Version: 2022.1
언어: 한국어
public static Vector4 Scale (Vector4 a, Vector4 b);

설명

Multiplies two vectors component-wise.

Every component in the result is a component of a multiplied by the same component of b.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // prints (2.0,6.0,12.0,20.0) print(Vector4.Scale(new Vector4(1, 2, 3, 4), new Vector4(2, 3, 4, 5))); } }

public void Scale (Vector4 scale);

설명

Multiplies every component of this vector by the same component of scale.