Version: 2022.1
언어: 한국어
public static bool isEditor ;

설명

Are we running inside the Unity editor? (Read Only)

Returns true if the game is being run from the Unity editor; false if run from any deployment target.

using UnityEngine;

class Example : MonoBehaviour { void Start() { if (Application.isEditor) { print("We are running this from inside of the editor!"); } } }