The type of motion vectors that should be generated.
See Also: DepthTextureMode.MotionVectors, SkinnedMeshRenderer.skinnedMotionVectors, PassType.MotionVectors, SystemInfo.supportsMotionVectors.
Camera | Use only camera movement to track motion. |
Object | Use a specific pass (if required) to track motion. |
ForceNoMotion | Do not track motion. Motion vectors will be 0. |