Version: 2022.3
言語: 日本語
public void SetLoadingMaterial (Material material);

パラメーター

material The material to display while a shader is compiling. If this value is null, Unity does not display anything.

説明

Set the loading material for the BatchRendererGroup.

When you render with a BatchRendererGroup and a shader is currently compiling, Unity doesn't display the default loading shader. Use this function to display a given material instead.