Version: 2023.2
言語: 日本語
public bool HasVector (string name);
public bool HasVector (int nameID);

パラメーター

name プロパティーの名前
nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

戻り値

bool Returns true if the ShaderLab file assigned to the Material has this property.

説明

Checks if the ShaderLab file assigned to the Material has a Vector property with the given name. This also works with the Vector Array property.