Version: 2023.1
言語: 日本語
public static CanAppendBuild BuildCanBeAppended (BuildTarget target, string location);

パラメーター

target ビルドする BuildTarget
location The path where Unity builds the application.

戻り値

CanAppendBuild Returns a UnityEditor.CanAppendBuild enum that indicates whether Unity can append the build.

説明

Checks if Unity can append the build.