Version: 2023.1
言語: 日本語
public Transform GetBoneTransform (HumanBodyBones humanBoneId);

パラメーター

humanBoneId The human bone to be queried. See the HumanBodyBones enum for a list of possible values.

戻り値

Transform Returns the Transform mapped to the human bone. Returns null if the human bone has no Transform.

説明

Retrieves the Transform mapped to a human bone based on its id.

Throws InvalidOperationException when Animator.avatar is null.

Throws InvalidOperationException when Animator.avatar is not a valid avatar.

Throws InvalidOperationException when Animator.avatar is not a Humanoid avatar.

Throws IndexOutOfRangeException when humanBoneId is not between 0 and HumanBodyBones.LastBone.