Add this function to a subclass to get a notification just before animation from a model (.fbx, .mb file etc.) is imported.
これによりインポート設定をコードにより制御できます。
using UnityEngine; using UnityEditor;
public class Example : AssetPostprocessor { void OnPreprocessAnimation() { ModelImporter modelImporter = assetImporter as ModelImporter; modelImporter.clipAnimations = modelImporter.defaultClipAnimations; } }