Version: 2020.1
言語: 日本語

説明

The type of graphics buffer.

変数

VertexGraphicsBuffer can be used to store vertex data.
IndexGraphicsBuffer can be used as an index buffer.
StructuredGraphicsBuffer can be used as a structured buffer.
RawGraphicsBuffer can be used as a raw buffer (ByteAddressBuffer).
AppendGraphicsBuffer can be used as an append-consume buffer.
CounterGraphicsBuffer with an internal counter. See Also: GraphicsBuffer.SetCounterValue and GraphicsBuffer.CopyCount.
IndirectArgumentsGraphicsBuffer can be used as an indirect argument buffer for indirect draws and dispatches.
ConstantGraphicsBuffer can be used as a constant buffer.