c
//Attach this to a GameObject //This script tells when the C arrow key is pressed down and when it is released using UnityEngine;
public class Example : MonoBehaviour { void Update() { //Detect when the C arrow key is pressed down if (Input.GetKeyDown(KeyCode.C)) Debug.Log("C key was pressed.");
//Detect when the C arrow key has been released if (Input.GetKeyUp(KeyCode.C)) Debug.Log("C key was released."); } }